Gapminder Game

As sharp distinctions between a 'First World' and a 'Third World' dissolve, and the world reflects a spectrum of development, modes of global knowledge have to shift as well. In an effort to stimulate both experts and the general public to test their knowledge of global trends, Thinc, Gapminder and Area/Code partnered to create a prototype for an interactive multiplayer game that premiered at the Global Health Council annual conference in Washington, D.C.

  • Client:
  • Summary: Exhibition Planning and Design
  • Project Type: Brand Experiences
  • Location: Washington , DC
  • Date: 2009